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NewImages, Cannes, Tribeca Join Forces In Unprecedented Collab

VRScout

” “The acceleration of innovation coming from the video game industry is being driven by real-time game engines, like Unreal and Unity, primarily used in XR and video games, and now more and more in the cinema industry.” We are using hardware that is shared.” The XR community are really experts on that.”

Filming 491
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The XR Week Peek (2021.04.05): Rumors on a Apple headset intensify, Quest 2 sales grow fast, and more!

The Ghost Howls

They may be AR glasses or smartglasses, but what is sure is that Niantic is working to support AR hardware within its platform. And I’m not only talking about the hardware, but also the software. I mean… HTC controls five other social VR experiences in its XR Suite, it is weird that now it is partnering with a competitor company.

Apple 271
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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

I’ve had the opportunity of playing with the Tobii tracking system with HTC Vive. There’s value being on the bleeding edge, but there’s also value of waiting for the open standards, like the OpenXR for hardware, or the WebXR, or the OpenWeb, for these open standards for identity. But once the WebXR 2.0

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

I've had the opportunity of playing with the Tobii tracking system with HTC Vive. There's value being on the bleeding edge, but there's also value of waiting for the open standards, like the OpenXR for hardware, or the WebXR, or the OpenWeb, for these open standards for identity. Being able to actually look somebody in the eyes in VR.

article thumbnail

XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

I’ve had the opportunity of playing with the Tobii tracking system with HTC Vive. There’s value being on the bleeding edge, but there’s also value of waiting for the open standards, like the OpenXR for hardware, or the WebXR, or the OpenWeb, for these open standards for identity. But once the WebXR 2.0