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Getting 110% Out of Training in 360° Video, with VR Vision Inc’s Lorne Fade

XR for Business Podcast

As the co-founder and COO of VR Vision, they’re a virtual and augmented reality startup that’s enhancing immersive training outcomes for some of the world’s largest brands using VR, AR, and AI technologies. Let’s talk about how you guys are using VR and 360 video to make better training.

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Getting 110% Out of Training in 360° Video, with VR Vision Inc’s Lorne Fade

XR for Business Podcast

As the co-founder and COO of VR Vision, they’re a virtual and augmented reality startup that’s enhancing immersive training outcomes for some of the world’s largest brands using VR, AR, and AI technologies. Let’s talk about how you guys are using VR and 360 video to make better training.

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Getting 110% Out of Training in 360° Video, with VR Vision Inc's Lorne Fade

XR for Business Podcast

As the co-founder and COO of VR Vision, they're a virtual and augmented reality startup that's enhancing immersive training outcomes for some of the world's largest brands using VR, AR, and AI technologies. Let's talk about how you guys are using VR and 360 video to make better training. And it's totally immersive.

article thumbnail

Getting 110% Out of Training in 360° Video, with VR Vision Inc’s Lorne Fade

XR for Business Podcast

As the co-founder and COO of VR Vision, they’re a virtual and augmented reality startup that’s enhancing immersive training outcomes for some of the world’s largest brands using VR, AR, and AI technologies. Let’s talk about how you guys are using VR and 360 video to make better training.

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Esports Continues Its Push Towards VR

VRScout

Now, with immersive technologies growing at a rapid pace, the esports community is begun embracing VR technology as a viable competitive platform. ” Virtuix is a Texas-based start-up founded in 2013 best known for developing the Omni VR treadmill. We’re not a stand-in-place VR attraction that players try just once.

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Esports Pushing VR Adoption

Tech Trends VR

Professional gaming has always been a serious pursuit that attracted dedicated players and a large audience, and with immersive technologies becoming more pervasive, the esports crowd is increasingly embracing VR. Virtuix is a Texas-based start-up founded in 2013 best known for developing the Omni VR treadmill.

Las Vegas 276
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

A meta-analysis is a paper that combines every paper that’s been published to find out the exact relationship between immersion , which is what psychologists call the hardware and software affordances that produce objective features, and presence , which is the psychological experience that VR is real. I believe R squared is 0.33

Training 536