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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. At the time, the company had only added support to the Oculus Unity integration, meaning that developers building apps in Unreal Engine didn’t have access to the feature.

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UNREAL ENGINE- WINNERS OF " SHORTS INDIA PROGRAM"

XROM

Unreal Engine by Epic Games, the world’s most open and advanced real-time 3D creation tool, today announced the winners of its ‘Shorts India Program’, successfully concluding its inaugural edition in India. Below are the Unreal Engine's top entries. link] Virtualone – Love Story 2025. link] Holocraft – KARU.

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Oculus Improves Iteration Time for Quest Developers Using UE4

Road to VR

Oculus has updated its UE4 Quest development tools so that developers can spend less time waiting and more time testing and iterating on their VR applications. SEE ALSO Oculus is (still) Covering Unreal Engine Royalties for $5M in Revenue Per-game Through 2025. Image courtesy Oculus.

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‘HeadOffice.Space’ Brings VR Coworking To The Moon

VRScout

We took these incredible tools and “workified” them, making them persistent, secure, and integrated with the most important business and communication tools, for the optimal headquarters.” ” Image Credit: HeadOffice.Space. HeadOffice.Space offers 20+ spaces to choose from. Image Credit: HeadOffice.Space.

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Extended Reality In Education: Is it the Future of Instruction?

XR Today - Virtual Reality

According to research, the VR education market will hit $200 million by the end of 2020 and $700 million by 2025. This costs them much less than more widely-used gaming engines such as Unity or Unreal Engine. Immersive Limitless Learning. The expenses accumulate quickly, and people must replace and repair teaching materials each term.

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The XR Week Peek (2022.07.18): Magic Leap 2 price revealed, new rumors about Apple, and more!

The Ghost Howls

Apple to launch a second “more affordable” headset in 2025. This is a total joke. According to this SUPER-RELIABLE information, the second generation Apple headset will launch in 2025, and it will consist of two models: a high-end one and a “more affordable” one. Other relevant news. Image from the web).

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EXCLUSIVE: First details about Valve Deckard have been leaked

The Ghost Howls

RecRoom without kids For us developers, there will be a dedicated Unity SDK at launch , with the Unreal one following a few months later. Valve is also working on native tools using COBOL , which is a language with a long and reliable history. I think it’s a very smart idea.

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