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Jesse Schell: Predictions for VR and AR in 2025

UploadVR Between Realities podcast

He gave a talk about his predictions for VR and augmented reality for 2025 at the Augmented World Expo last week in Santa Clara, Calif. In his 2025 predictions for VR and AR , he voiced concerns about the obstacles to growth for VR and the challenges that AR faces in just getting out the door. billion market by 2025.

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The Benefits of Microsoft Mesh and What is Still Limiting the Mixed Reality Industry

ARVR

Microsoft announced their new platform Mesh last week to enable better mixed reality experiences across not only AR and VR headsets, but also mobile and desktop. Mesh is built on Microsoft Azure which enables developers to build immersive, multiuser, cross-platform mixed reality applications through an SDK. Spatial Maps?—?Spatial

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What Made VR Gaming Highly Popular

ARPost

Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. Thanks to VR technology gaming content can be more immersive.

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Can AI and AR Be Put Together to Offer a Unique Experience?

ARPost

According to CBINSIGHTS , tech giants like Facebook, Amazon, Microsoft, Google, and Apple (FAMGA) have all been acquiring AI startups aggressively in the last decade. billion by 2025, at a CAGR of 63.01% between 2019 and 2025. billion by 2025, at a CAGR of 63.01% between 2019 and 2025. Source: CBINSIGHTS.

AR 217
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The XR Week Peek (2021.03.16): HTC launches Tracker 3.0, Facebook has 10,000 people working on XR, and more!

The Ghost Howls

This is an enormous number: this means that now 15–20% of the total Facebook workforce is on immersive technologies, even if XR is currently a very little revenue stream for the social media giant. In September, the new Facebook Avatars will come and substitute the current Oculus avatars. Apple AR headset may have been delayed to 2025.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

With the trend of Gaming entrepreneurs, for example, Samsung, HTC, Sony, and Oculus transferred from games to virtual reality and we started to keep eye on the VR area. Since Meta made the acquisition and took over Oculus, VRTUOLUO began to write original and in-depth articles on the XR industry. Screengrab of the VRTUOLUO website.

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My predictions for virtual reality in 2021

The Ghost Howls

From time to time, I like to look at the adoption graph of XR shown by John Riccitiello (the CEO of Unity) in 2017 , where you can see that the real acceleration of immersive technologies should start around 2022-2023. Not to mention the millions spent on marketing , especially in the US (Oculus was one of the sponsors of NBA, for instance).