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Who Will Own the Metaverse?

AR Insider

The incumbents have an advantage with existing mapping such as Google Maps, Earth, Street View, Apple Maps and the Indoor Maps Program, and Bing Maps but there are also significant geographic data players such as Foursquare and OpenStreetMap. In another scenario, we may see game engines dominant, like Unity or Unreal.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Image by Khronos Group). Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. These may be upcoming features or possible features Oculus is experimenting with a selected group of beta testers.

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What Are Texture Maps And Why Do They Matter For 3D Fashion?

ARVR

PBR is used in real-time applications like Unity and Unreal game-engines as well as the web. link] The most friendly real-time PBR file format is glTF or GLB and is supported by The Khronos group, a non-profit consortium of companies from HP, Apple, Adobe, Facebook, and more. ExpiCulture?—?Developing

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The XR Week Peek (2021.05.31): UE5 released in Early Access, Lumus shows an impressive AR prototype, and more!

The Ghost Howls

This has not been the most interesting week in AR, VR, but I think that in the next times we’ll see some shots fired: in some days there will be the F8, the official shipment of the Vive Pro 2, then the Apple WWDC conference! Unreal Engine 5 gets released in Early Access. I hope for some juicy news… and you? Top news of the week.

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5 Ways to Break into Virtual Reality and Augmented Reality at Home

ARVR

Apple seems to be cornering the popular entertainment industry, with the acquisition of NextVR, as industry rivals such as Magic Leap focus on enterprise solutions. With the Starboard UI and Apple Glasses release anticipated for Q4 2020/Q1 2021, the world is eagerly awaiting the next generation of extended reality (XR) standards.

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The Ghost Howls’s VR Week Peek (2019.08.05): SIGGRAPH shows cool XR stuff, Vive Cosmos will probably cost £700, VirtualLink may die and much more!

The Ghost Howls

video) More info (Unreal Engine with Octane Renderer) More info (Wi-fi is not enough for VR streaming). Apple is working on AR/VR. Some weeks ago, a report told that Apple had stopped working on its AR glasses. Apple has always said it is interested only in AR so that VR suffix is suspicious. Other relevant news.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Preorders are open now with just a little deposit of $10, shipping in 2021. The startup is pretty new, in fact, and its owner group is Megadodo, another unknown company that is working on an MMO game about which is difficult to find any information. The shipping is free worldwide for whoever preorders. Some info on content.

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