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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. Immersive experiences are in greater demand in all fields: for home entertainment, for training in various industries, and for retail and marketing. Oculus Rift and Oculus Quest.

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Top XR Events in 2021 That Should Be on Your Must-Attend List

ARPost

A large adoption rate for augmented and virtual reality in 2020 has broadened the audience and age groups interested in the latest technologies. Mikey Trujillo – Project Manager at Marvel Entertainment, LLC. Mikey Trujillo – Project Manager at Marvel Entertainment, LLC.

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5 Ways to Break into Virtual Reality and Augmented Reality at Home

ARVR

With the world reeling from COVID-19, changes to consumer experience across numerous industries, from live sports and entertainment to education, are inevitable. Apple seems to be cornering the popular entertainment industry, with the acquisition of NextVR, as industry rivals such as Magic Leap focus on enterprise solutions.

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Labrodex’s Sci-Fi RPG Shooter Hybrid ‘Scraper’ Already Has Its Own Prequel Novel

VRScout

Right now, fans are waiting intently for the release of Scraper: First Strike, the first in a line of episodes that will culminate in the complete release of the first title in 2020. He’s someone who has worked on games early in his career at Lucas Arts and has always been tied to the entertainment industry.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

2020's been a hell of a year, huh? Alan: Well, I figured since we're about to end 2020, and I also figure that since this is our 150th episode, I would crack a beer while we record this episode, because what a year we have had. So you avoid the original location based entertainment. Alex: That's one way to start a podcast.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

2020's been a hell of a year, huh? Alan: Well, I figured since we're about to end 2020, and I also figure that since this is our 150th episode, I would crack a beer while we record this episode, because what a year we have had. So you avoid the original location based entertainment. Alex: That's one way to start a podcast.

article thumbnail

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

2020's been a hell of a year, huh? Alan: Well, I figured since we're about to end 2020, and I also figure that since this is our 150th episode, I would crack a beer while we record this episode, because what a year we have had. So you avoid the original location based entertainment. Alex: That's one way to start a podcast.