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My predictions for augmented reality in 2019

The Ghost Howls

More or less AR in 2018 has gone as I predicted in 2017. Magic Leap. Me, wearing a Magic Leap One. The most important news has been for sure the launch of the Magic Leap One. Rear view of the Magic Leap One. Augmented Reality in 2018.

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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

The standard has been in development since April 2017 and is presently supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players like Magic Leap. A reference guide published by Khronos Group gives a high-level technical overview of the API’s structure.

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The VRScout Report – The Week in VR Review

VRScout

or later you can use the Gear 360 app (unfortunately, this is not a retrograde compatibility– it only affects the new 2017 version). Air New Zealand is one airlines provider that is testing how the Microsoft Hololens can help improve in-flight customer service. AIRLINES TESTING AUGMENTED REALITY TO READ YOUR EMOTIONS.

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The XR Week Peek (2022.06.13): Apple doesn’t show its AR glasses at WWDC, Meta delays its AR plans, and more!

The Ghost Howls

It’s since 2017 that I hear about how Apple is going to disrupt XR, I guess that sooner or later “the next year” is going to happen… By the way, even if Apple has not announced any glasses, it has kept releasing features that enrich its potential XR ecosystem. This time will be the right time, they say. Bytedance keeps investing in XR.

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RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

This is a simpler mechanism than the waveguides employed by Microsoft HoloLens 2 or by Magic Leap, and while it may provide a bit less immersive holograms, it is the only way to provide affordable wide-FOV glasses at the moment. Realmax has an SDK that is compatible with Unity 2017 and Unity 2019.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

At GDC 2017 LG showcased a virtual reality headset that was SteamVR compatible: it was a game-changing moment since for the first time a new non-Vive headset would have been compatible with SteamVR tracking and ecosystem. Magic Leap releases its SDK. It is so possible to start creating your Magic Leap application.

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Interview with Robert Scoble about Oculus Quest 2, Apple Glasses and more!

The Ghost Howls

He has a very interesting working story, having worked for great companies like Microsoft and Fast Company. As John Riccitiello (CEO of Unity) said some years ago , the VR market won’t be interesting enough until it will reach the 10 million users mark. Why can’t it be Facebook, or Magic Leap ?

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