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Report Casts Doubt on HoloLens 3, Microsoft Says AR Headset is “doing great”

Road to VR

This comes alongside an alleged partnership with Samsung that would see the development of a wholly new consumer AR device that is rumored to tether to a Samsung smartphone. Making an AR headset accessible enough for consumers is a vastly different challenge to producing higher cost enterprise headsets— just ask Magic Leap.

Microsoft 267
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One More Thing From Apple Vision Pro: Validation For An Industry

Upload VR

In 2014, Facebook acquired Oculus and planted a flag in virtual reality. Apple's announcement today is a very good validation of the overall XR/spatial computing sector," Magic Leap founder Rony Abovitz wrote to me. Meta Quest vs. Apple Vision In buying Oculus in 2014, Zuckerberg first put forth his quest for spatial computing.

Apple 132
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The VRScout Report – The Week in VR Review

VRScout

I’ve been a big fan of the cute little Samsung Gear 360 camera since its first unveiling in the spring of 2016, and always recommend it to people inquiring about the best consumer-friendly 360 cameras out there. After quietly settling a gender discrimination lawsuit recently, it turns out that Magic Leap is back on the fundraising trail.

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

It’s a belief that started at least as far back as when he advised and invested in Oculus prior to the company’s 2014 acquisition by Facebook. My friend Clay [Bavor, VP of VR] at Google, he’s investing and building… he’s creating something. He’s not creating Google VR.

Unity 268
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Over 20 Use Cases of Smart Glasses, VR Headsets, and Smartwatches at Airports

EnterpriseWear

Ideas on the ground and on board: The airport industry first began toying with wearable technology with the release of the original Google Glass in 2013. Let’s look back: Early trials: Virgin Atlantic ’s 2014 trial at London Heathrow Airport – in collaboration with SITA – included both Google Glass and the Sony SmartWatch 2.

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The Tantalizing Promise Of Augmented Reality Games

UploadVR Between Realities podcast

We’ve been investing in it since 2014. GB: Magic Leap is a big presence in the AR discussion. Outside of the sort of people in this room and in the games press, I don’t think most people know what Magic Leap is. We got into AR seriously in 2014. GB: Google Glass. VR is inherently isolating.

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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

So RetinadVR actually got started in Montreal in 2014. Alan: That, to me, is something that… at the very beginning when VR was kicking off, when Samsung did this huge presentation and they had hundreds — or probably a thousand headsets — all synchronized. Alex: Right. It’s a great jump off point.