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Oculus and Kaleidoscope Announce DevLab VR Art Incubator

VRScout

Now the team that has been showcasing independent VR projects and hosting events around the world is kicking off a new program to support creators in collaboration with Oculus. Successfully funded projects will go into production in early 2017 and will be available on the Oculus platform. in Digital Art and Video in May of 2013.

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Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

The Ghost Howls

I found very interesting that they are trying to create full-body VR content for the Oculus Quest. I have instead tried another demo for Oculus Quest called Anamika, where you impersonate a four-armed Indian goddess. They showcased a series of 360 videos shot by them and that could be enjoyed through an Oculus Go.

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How to Take In-Game 360 Screenshots with Nvidia Ansel (with Full List of Compatible Games and User Guide)

VeeR VR

It's adopted by industry leading graphics engines such as Unreal Engine 4 , Unity 5 and Amazon’s Lumberyard to provide developers an easy path to take amazing in-game shots. The game was funded via a Kickstarter campaign in October 2013, and was released in August 2016 for PC, with a macOS version released in March 2017.

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Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

There is not even an assembly kit like with Google Cardboards. If you have already heard his name, it is probably because he is the author of this famous photo of Sergey Brin wearing Google Glass in the metro. pic.twitter.com/cx93BXKY — Noah Zerkin (@noazark) January 21, 2013. You must buy yourself the various components.

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The VRScout Report – The Week in VR Review

VRScout

for mixed reality lightfield technology that no one has actually seen (outside of a small number of people with ironclad NDAs), and is funded by giants like Google and Alibaba. News broke that users who logged in via Google account were allowing full access to their Google accounts – meaning photos, browsing history, emails, etc.

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Highlights From New York City’s Upcoming VR In The Sky Event

UploadVR Between Realities podcast

10:15 am – 10:45 am | Keynote: The World’s Most Compelling New Experiences (Unity). Tony Parisi | Head of VR/AR Strategy, Unity. Julie Shumaker | Vice President, Business Development, Unity. He is currently developing VR episodic series for Felix and Paul Studios and for Google.

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