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Sony, Facebook, Google, and Samsung Dominate VR, With Over 50% Market Share

UploadVR Between Realities podcast

Sony (PSVR) is clearly leading and is taking one third of the whole market. Sony is followed by Facebook (the Oculus platform) and Google (Day Dream, Card Board, Tilt Brush, etc.); neither company has a VR user base anywhere close to Sony’s, and their products are either at the low end or a bit too expensive. .);

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Community Download: Is Sony Pulling Away From PlayStation VR?

UploadVR Between Realities podcast

Last year, the Oculus Rift (Facebook), HTC Vive (HTC and Valve) and the PlayStation VR (Sony) all debuted, and Samsung just announced 5 million of its Gear VR headsets have shipped. With a plug-and-play install base of around 50 million PS4s, and the monolithic might of Sony behind it, it was the best bet the VR industry had.

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Microsoft’s Meandering XR Strategy Could Lead to Another Zune Moment

Road to VR

It had a compelling reason to exist, which is why Microsoft directly competed against iPod Touch over the course of three device generations before eventually giving up the goat in 2011 and discontinuing the third-gen Zune. Currently major contenders are Meta, Sony, HTC, Valve, Pico, Pimax, and Apple starting next year.

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VR: Fad or Fiction?

Tech Trends VR

He built the first prototype of his VR headset in 2011 and announced it on Kickstarter in 2012. The two most successful VR headsets – from a sales point of view – were Sony’s PlayStation VR and Oculus Go – these two, together, sold around 1.2

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Report Predicts AR and VR Headsets Shipments to Approach 100 Million by 2021

Road to VR

Despite Sony being pleasantly surprised by its official PSVR sales figures – with the nearly 1 million units sold since its October 2016 launch – it’s difficult to get a handle on market penetration for VR hardware to date. SEE ALSO What VR Headset Makers (not analysts) Have Actually Said About Sales Expectations.

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Xbox Game Studios Has (inadvertently?) Acquired Heaps of VR Development Talent

Road to VR

A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.

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Creators Behind ‘Monument Valley’, ‘Wallace and Gromit’, and More Share VR Insights Ahead of Develop:VR Conference in London

Road to VR

Sol founded REWIND, a VR and creative digital agency, in 2011 after growing demands for his professional work pulled him away from 15 years as a University Senior Lecturer in Digital Animation, Visual Effects & Emerging Technology. Solomon Rogers – Founder, REWIND. Peter Pashley – Head of Development, Ustwo Games.