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7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

Eye tracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. How does your eye tracking technology work? Now, we have a good reputation in Asia , and since we provice a cutting-edge technology, we also collaborate with several famous western labs.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

It’s been said on this show before; XR doesn’t have a technology problem, it has an adoption problem. But what was it like kind of going through these growing pains of going from a million dollar simulator — millions of dollars simulator — to now we can buy an Oculus Quest for 500 bucks? One is government.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

It’s been said on this show before; XR doesn’t have a technology problem, it has an adoption problem. But what was it like kind of going through these growing pains of going from a million dollar simulator — millions of dollars simulator — to now we can buy an Oculus Quest for 500 bucks? One is government.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

It's been said on this show before; XR doesn't have a technology problem, it has an adoption problem. But what was it like kind of going through these growing pains of going from a million dollar simulator -- millions of dollars simulator -- to now we can buy an Oculus Quest for 500 bucks? So this was before Oculus.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Cass Everitt (Oculus), Joe Ludwig (Valve), Nick Whiting (Epic Games), Devin Reimer (Owlchemy Labs), Yuval Boger (Sensics, Inc.), Chris Pruett (Oculus). Room 2009, West Hall.

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8 key virtual world features moving to VR

Hypergrid Business

Plus, they also had other benefits that, combined with the unique features, created a potentially world-changing technology platform. Instead, while they may have laid much of the groundwork for current thinking about our virtual future, the technology itself has reached a dead end. This is obviously the big one for virtual worlds.

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Off to Digital Market We Go, with InContext Solutions’ Tracey Wiedmeyer

XR for Business Podcast

Tracey is the chief technology officer and co-founder of InContext Solutions. Tracey is also the former president of the VR/AR Association chapter in Chicago, Milwaukee and a board member for the Information Research Technology Institute at Sam Walton College of Business. Tracey is also a member of the Forbes Technology Council.

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