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7Invensun will provide eye-tracking for many worldwide XR devices

The Ghost Howls

One of the best of them is when in Beijing I visited the company 7Invensun , a worldwide excellence in eye tracking. For sure you remember the name 7Invensun: I have already interviewed them when they announced that their eye tracking module aGlass DK II was able to provide eye tracking not only for the Vive, but even for the Vive Pro.

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7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

Eye tracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eye tracking, becoming more intuitive. Let’s talk a bit about eye tracking. Hello 7Invensun! Hello Tony!

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Oculus acquires eye-tracking startup The Eye TribeThe direction.

AllThingsVR

Oculus acquires eye-tracking startup The Eye Tribe The direction you look could one day control your VR or mobile experience thanks to Facebook and Oculus’ latest buy, The Eye Tribe. The Eye Tribe was developed out of research by the founders at IT University Of Copenhagen back in 2009.

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SyncThink Gets A Patent for Eye Tracking in Virtual Reality

UploadVR Between Realities podcast

But the patent will have to survive legal challenges, as a lot of companies, from Facebook’s Oculus to Eyefluence , are working on similar technology. SyncThink hopes to innovate with improved ways to control and navigate in VR, using the tracking of eye movements to control actions. “VR Ghajar founded SyncThink in 2009.

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VR Headsets of the Future Might Be Made With Mirrors?

ARPost

VR headsets using close-to-eye displays rely on lenses. Advancements like eye-tracking and autofocus try to fix these problems. According to Magyari, they start using mirror-based models for military applications in 2009 – three years before the Oculus Rift becomes the first major consumer VR headset.

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8 key virtual world features moving to VR

Hypergrid Business

There are also app stores for the Oculus Rift , the Gear VR , the HTC Vive , and on Steam for the HTC Vive and Oculus Rift. High Fidelity avatar with eye-tracking. According to GridSurvey , the median daily concurrency has fallen from about 55,000 in 2009 to 40,000 today. Image courtesy High Fidelity.).