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Immersive VR love story "Marco & Polo Go Round" launches Valentines Day onSteam and HTC Viveport.

Cats and VR

A virtual reality fiction (6DOF) on Steam and HTC Viveport, a 360° video on YouTube and a short film on ARTE.tv Over the past ten years, ARTE has co-produced a number of interactive games such as Inua, Unmaze, Homo Machina, Vandals, Type:Rider, The Wanderer: Frankenstein's Creature and Vectronom. and YouTube.

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YouTube Sensations SoKrispyMedia Launch VR Film Series On Within

VRScout

The pair shared a love of movies, TV, video games and the internet, and established their YouTube channel in 2009 when they were still in junior high. “I Then, in 2012 they posted the video that would go viral and change everything for them. Tiny Tank ,” and “ Video Game Vehicle ” both take viewers inside of video games.

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NextVR’s Latest Tech is Bringing New Levels of Fidelity to VR Video

Road to VR

Parallel with new, more powerful and higher resolution VR headsets, improvements to NextVR’s technology are bringing promising new levels of quality and volumetric capability to VR video content. Attitudes toward 360 video content among high-end VR users are generally quite bad. End to End Approach.

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The VRScout Report – The Week in VR Review

VRScout

Facebook launches a dedicated 360 photo and video player , while teasing those of us in America with the prospect of live streaming our Gear VR games to Facebook. Facebook 360 is currently available on Gear VR, acting as a destination for the 1M+ 360 videos and 25M+ 360 photos that have been uploaded to the social media giant.

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Meet the Creators: SOKRISPYMEDIA

WITHIN

The pair shared a love of movies, TV, video games and the internet, and established their YouTube channel in 2009 when they were still in junior high. “I Then, in 2012 they posted the video that would go viral and change everything for them. Tiny Tank ,” and “ Video Game Vehicle ” both take viewers inside of video games.

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Why VR Will Change The Way We Absorb The News

UploadVR Between Realities podcast

JP: It came from Nonny [de la Peña, Emblematic founder]; she first coined the phrase about VR being the ultimate empathy machine, when she was running the VR lab at USC way back in 2009. VR and AR are so powerful and not everyone is interested in merely playing video games.

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Staking Claim to a Digital Plot in AR, with SuperWorld’s Hrish Lotlikar

XR for Business Podcast

We’re getting people buying the world, and so the analogy is back to 2009, with Bitcoin launching and there’s a finite amount of it, or domain names back in ’95, if you had the opportunity to buy a really cool domain name. So you can collect points or play a game or all of that stuff is possible. Alan: Right.

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