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Sinespace launches VR beta

Hypergrid Business

Previously, the Unity-based social virtual world was only available for desktop clients. Instead, creators need to use the Unity 3D interface, which has a steeper learning curve. Unity 3D user interface for Sinespace. The instructions for downloading the Unity Editor and the Space Editor Pack are here.

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How Epic Games and Autodesk are Shaping XR Design

XR Today - Mixed Reality tag

RT3D development engines provide a suite allowing creators to access powerful content creation tools generally reserved for video game development. Providing $11 Million for Volumetric Video Growth. For example, in early November, Epic Games and Autodesk assisted volumetric video firm Arcturus in raising roughly $11 million.

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The best documentaries on Hulu, mind-bending to jaw-dropping

Mashable VR

Then, the Great Recession of 2008 threatened to pitch them from riches to rags. One of the most esteemed documentaries of 2018 began as ramshackle video recordings of a boy and his friends skateboarding in Rockford, Illinois. How to watch: The Queen of Versailles is streaming on Hulu. Minding the Gap. Credit: Hulu.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And then slowly and surely, we picked up the business up to 2007, 2008. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. It stands for effortless.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And then slowly and surely, we picked up the business up to 2007, 2008. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. It stands for effortless.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

And then slowly and surely, we picked up the business up to 2007, 2008. So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Or even 360 videos, we support that, too.

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My Strange Head: Part of another’s feeling world

AIXR

My Strange Head was created by Cassandra De Klerck, who has been designing and developing virtual worlds since 2008. During the project, a switch was made from Unity to Unreal for production. Combining volumetric video with photogrammetry posed no significant problems. Image Source: Cassandra De Klerck. ” Future plans.

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