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Sony is Bringing PS2 Classics ‘Gungrave’ & ‘Zone of the Enders’ to PSVR, Teaser Trailers Here

Road to VR

Gungrave , the PlayStation 2 title from Red Entertainment , is heading to PSVR in Japan sometime in 2017, with a Western release on the horizon as well. Both Oculus Rift and HTC Vive will eventually see support. It will integrates both third and first-person gameplay.

Sony 153
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Best VR Escape Room Games

VR Game Critic

While early flash games like Crimson Room, created by Toshimitsu Takagi back in 2004, have had a significant impact on the popularity of escape room games, the puzzle like concept has taken on its own life in almost all forms of entertainment over the last decades.

Gaming 82
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InstaVR Interviews: Antoine Vivet, Founder of Longue-Vue (a division of Manzalab Group)

InstaVR

In 2004, he created the LONGUE-VUE agency, and worked with big companies such as RATP, Orange, the Château de Versailles… Since 2016, Antoine has been working with Manzalab to produce interactive 360° films. Selected InstaVR for Easy Administration and White-Label Oculus Go and Vive Publishing. VR Immersion is Key.

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Top 37 VR Film Festivals to Attend in 2018

VeeR VR

Projects must be viewable via Oculus Rift, HTC Vive, Samsung Gear VR, or Google Cardboard. The SXSW Virtual Cinema provides an opportunity to launch Virtual Reality, Augmented Reality, and Mixed Reality projects to its unique audiences built out of Film, Tech and Music industry leaders, as well as lovers of all things entertainment and tech.

Filming 49
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Hands-On: ?The Big Table? ? A Quirky Educational App That Encourages Experimentation

Road to VR

Successfully combining educational value with an entertaining, playful presentation, The Big Table is a VR laboratory that teaches many fundamental chemistry concepts, aimed at students aged 13 to 17. The app recently launched on Gear VR and Oculus Rift. This isn’t Garry’s Mod (2004) , after all.

Education 162
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VRFocus’ Most Anticipated VR Games Coming in 2020

Peter Graham

Headsets like Oculus Quest, Valve Index and Vive Cosmos have arrived while developers have continually surpassed the quality of content available. Supporting PC VR headsets – free for those who own Valve Index – Half-Life: Alyx will be set between the events of 1998’s Half-Life and Half-Life 2 (2004). Lone Echo II.

Gaming 61
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Kim Nevelsteen wants to bridge different virtual worlds to create the Metaverse

The Ghost Howls

I’ve been pondering solutions for a viable Metaverse since at least 2004. If you have a social VR system like HiFi, then entertainment value beyond chat would still need to be built, if not present. My current super-elegant Oculus avatar. Hello Kim, introduce yourself to my readers! Currently, no.