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The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

The Ghost Howls

The game is very different from its predecessor, and it is less a realistic combat simulator and more an adrenaline multiplayer game, like Unreal Tournament or Quake Arena. Microsoft has acquired Zenimax for $7.5B. In-between the console wars, Microsoft has bought Bethesda’s parent company, Zenimax, for $7.5B. Let’s dream!).

Microsoft 244
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XR Storytelling Shows the Future of Content is Spatial, VNCCII Says

XR Today - Mixed Reality tag

Tauber is an inventive Web3 artist, musician, entertainer, and futurist speaker, who envisions the future of radical technological concepts through her VNCCII project. Speaking earlier this year at the Microsoft Garage for the New York edition of The Creativity Conference was a pleasure. is a massive level-up for creators.

Unreal 61
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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

This year, I’m just watching the conference from home The conference has been interesting, and it has been the usual mix of technology and politics. Facebook and Microsoft publish two interesting research projects for VR. This week, Facebook and Microsoft have released two interesting works from their R&D department.

HTC 392
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The XR Week Peek (2021.05.24): Snap releases new Spectacles AR glasses, Quest releases runtime v29, and more!

The Ghost Howls

I also like to think about this in perspective: Snap is deadly serious in its AR efforts , and the fact that it keeps releasing glasses proves that it for sure wants to become a relevant company in the new AR technological revolution. Microsoft confirms (again) it wants to build consumer HoloLens. It feels like magic.

AR 231
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Book Review: The Metaverse, and How It Will Revolutionize Everything, by Matthew Ball

Ryan Schultz

After laying the groundwork with history and definitions in the first four chapters, in Part II of his book Matthew Ball discusses in seven chapters the various components which he feels go into the building of a metaverse: networking, computing, virtual world engines, interoperability, hardware, payment systems, and blockchain technology.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

So, exploiting this statistic and knowing that due to the various distortions, usually, the peripheral regions of the rendered images are the one made employing more pixels, Oculus has decided to apply a Fixed Foveating technology. The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4.

AR 161
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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. In June 2019, Magic Leap accused Xu of stealing AR glasses technology when he was an engineer working at the firm. However, in June 2020, a U.S. 3- Ayden Ye. 4- Kshitij Marwah.