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Is it worth going to WCVRI?

The Ghost Howls

The epic Noah Zerkin (the guy making the Leap Motion North Star headsets) at our booth to try the game! People like Eloi Gerard, Nikk Mitchell, Gianluigi Perrone, and many others that I know from the XR Story group on WeChat are all people worth meeting… and many of them were at this event. You may ask me how the event is big.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. And that was with controllers. Which ones in particular?

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. And that was with controllers. Which ones in particular?

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Designing Physical Interactions for Objects That Don’t Exist

Leapmotion

This is the philosophy behind the Leap Motion Interaction Engine , which is built to handle low-level physics interactions and make them feel familiar. He took inspiration from baseballs and bowling balls to suggest how the projectiles in the Training Room should be held. Next week’s exploration dives into user interface design.

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On the XR Beat, with VentureBeat's Dean Takahashi

XR for Business Podcast

Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. And that was with controllers. Which ones in particular?

article thumbnail

On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. And that was with controllers. Which ones in particular?

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The XR Week Peek (2021.02.01): Facebook is very confident in Quest 2 sales, Valve is working on Neural Interfaces, and more!

The Ghost Howls

In a new interview given to a New Zealander magazine, Gabe Newell talks about the work that Valve is doing with Brain-Computer Interfaces. UltraLeap (formerly known as Leap Motion) has just launched the 5th iteration of its hands-tracking runtime, called Gemini. Other relevant news. Image by OpenBCI).