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SIGGRAPH 2019 Conference Will Feature Four World-Premiere VR/AR Experiences

VRScout

Magic Leap, Disney, and Epic Games are bringing their A-game to the annual tech conference. Kicking-off July 28th at the Los Angeles Convention Center, SIGGRAPH 2019 will feature the largest offering of immersive programming since the conference’s creation back in 1973. The darkness awoke the dead from their graves.

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The XR Week Peek (2022.03.28): GDC, GTC, Snap’s acquisition of NextMind, and more!

The Ghost Howls

You know well that I’ve been at SXSW , but, shame on me, I haven’t stayed a few days more to attend the Game Developers Conference in San Francisco. Magic Leap 2 bridges AR and VR. The interest in Magic Leap 2 is growing. GDC 2022 featured many VR companies, but few announcements. News worth a mention.

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Fable Studio Pivoting to “Virtual Beings,” Building Stories Around Persistent AI-powered Characters

Road to VR

Fable, founded by former Oculus Story Studio alumni, today announced a distinct pivot in their focus, moving from an immersive storytelling studio to a “virtual beings” company which plans to build persistent, AI-powered, characters which can interact naturally with viewers. million followers.

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What it’s like to View XR Through Varjo, the World’s First Human-Eye Resolution Headset

VRScout

Last Monday, I walked three blocks uphill on Mason St in San Francisco to the Fairmont Hotel to demo a stealth product that had been touted to me as one of the biggest advancements in XR tech this side of Magic Leap. Comparison shot of Varjo Bionic display and Oculus Rift display. So what is Varjo?

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The VRScout Report – The Week in VR Review

VRScout

VR is being used to correct conditions like amblyopia (sometimes called “lazy eye”) by San Francisco-based company Vivid Vision; instead of a childhood-scarring eyepatch or invasive surgery, virtual reality is the prescribed treatment. The covert product still has not been publicly shown, and the well-funded Magic Leap ($1.3B

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Is Varjo’s Human Eye Technology a Breakthrough VR Technology?

VRWorld

While I am an enthusiast for VR and all associated technologies, one major issue that’s really breaking my immersion into different VR environments is – resolution. More sharp eyed readers of this post can see the pixel grid on both HTC Vive and Oculus Rift headsets, and this is where Varjo hopes to make the difference.

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Top Investors Discuss VR and AR Strategies and Opportunites at IMMERSE 2016

Road to VR

Business leaders gathered at this year’s Seattle based IMMERSE Summit ( previously Sea VR ) to explore how VR/ AR and Mixed Reality is transforming manufacturing, design, education, health and medicine and much more. With HoloLens and Magic Leap we’ve seen a broadening of the conference to include augmented reality as well.

Strategy 100