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AWE 2023 Is Right Around the Corner

ARPost

Day Two Day two only has one proper keynote scheduled, this time with Magic Leap. Last year, the company’s Head of Product Management, Jade Meskill, took the stage to talk about the Magic Leap 2 and “augmented enterprise.” Following that is a “Fireside Chat” with Unity CEO John Riccitiello.

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Spatial Beats: Facebook, Nreal & More Metaverse Hype

AR Insider

In an unhinged rant worthy of Rudy Guiliani, Cramer explained the metaverse is made by Unity, before correcting himself and crediting Nvidia instead. If you really want to understand the putative metaverse, listen to this conversation with Viacom/CBS futurist Ted Schilowitz and Magic Leap founder Rony Abovitz.

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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

The New York Times distributes more than 1 million Google Cardboard phone VR viewers to subscribers with the launch of The Displaced , a 360-degree video project focusing on children driven from their homes by war. First, HTC delays the Vive until April 2016, with plans to show an updated developer kit at CES in January.

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

The last time we saw each other was at the Mixed Reality Marketing Summit in New York City, which was a really amazing conference. My favorite thing to do is, if I have to cover Boston and New York, I love taking the train, right? Raj: Alan, thanks for having me. It’s a pleasure to speak to you again.

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

The last time we saw each other was at the Mixed Reality Marketing Summit in New York City, which was a really amazing conference. My favorite thing to do is, if I have to cover Boston and New York, I love taking the train, right? Raj: Alan, thanks for having me. It’s a pleasure to speak to you again.

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. Unity is always my top one. As someone who grew up as a game designer and player, I definitely side towards Unity.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. Unity is always my top one. As someone who grew up as a game designer and player, I definitely side towards Unity.

Tips 78