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Spatial Audio: XR Today Expert Round Table

XR Today - Mixed Reality tag

Conquest VR is a spatial audio headset manufacturer whose solution integrates with Meta Quest, HTC VIVE, Pico Interactive, and Varjo headsets. We’ve written a white paper on the impact of realistic audio on gameplay. However, we’ve yet to see this hardware adopted widely.

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My Professional Highlights of 2019

VirtualiTeach

With the help of the local HTC Vive team, who provided the hardware, I hosted a range of speakers, live TilT Brush demos from students and delivered a range of different presentations myself (at one point having to run to the main stage, speak, then run back to deliver a presentation on the VR stage minutes later!)

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The Tantalizing Promise Of Augmented Reality Games

UploadVR Between Realities podcast

I ended up at Valve Software running their hardware department, putting the team together that created the HTC Vive. As hardware and software mature, awareness is driven by wonderful things like Pokemon Go. Instead of having to install applications to do this, it’ll be part of the OS and part of the hardware itself.

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Put the Car of Your Dreams in Your Living Room, with ZeroLight’s Barry Hoffman

XR for Business Podcast

You still see it on the hardware, software, and interaction side. On the hardware side, if you set up a high-end VR experience, it would have a freaking bloody big PC. HTC did something with Batman; that Game of Thrones thing; some of the demos that Magic Leap had really. It’s the same with hardware partners.

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Put the Car of Your Dreams in Your Living Room, with ZeroLight’s Barry Hoffman

XR for Business Podcast

You still see it on the hardware, software, and interaction side. On the hardware side, if you set up a high-end VR experience, it would have a freaking bloody big PC. HTC did something with Batman; that Game of Thrones thing; some of the demos that Magic Leap had really. It’s the same with hardware partners.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

We provide estimates on hardware numbers for consumer and enterprise; hardware shipments, hardware revenue for VR devices, AR/MR devices. They’re much more distributable than the standard Oculus Rift or HTC Vive, which has to be hooked up to a PC. So that’s not really a number we provide.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

We provide estimates on hardware numbers for consumer and enterprise; hardware shipments, hardware revenue for VR devices, AR/MR devices. They’re much more distributable than the standard Oculus Rift or HTC Vive, which has to be hooked up to a PC. So that’s not really a number we provide.