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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

An Epic Games MegaGrant Brought VIRTUOSO SDK to the Unity World. Not only does it speed up XR development, but it also removes compatibility issues, without affecting the quality of graphics, haptics, and other game interactions. Oculus Rift and Oculus Quest. Leap Motion. Sense Glove. bHaptics TactSuit.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

SenseGlove is an exoskeleton for your hands that is able to provide you haptics sensations. Haptics quality. Experimenting with different force-feedback haptics inside Unity: rigid object, bendable object, breakable object. What is SenseGlove? It has not been thought for games, but more for enterprise uses like training.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

The shape of the controllers is slightly different than the one of the Oculus Touch, though, and there is a ring that surrounds the wrist of the user. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. It will so have inside-out tracking.

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Moving Virtual Objects Like a Jedi

Tech Trends VR

To test the feature, the team used an Oculus Rift CV1 for display and a Leap Motion was applied for hand tracking. The virtual environment was developed in the Unity game engine, and the native physics engine of Unity was used to drive the physics-based simulation of the Force Push interface.

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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

The most popular tend to be videogame engines such as Unity and Unreal Engine which have been fine-tuned over many years. Today, Charles River Analytics – a developer of intelligent systems solutions – has announced the launch of the Virtuoso Software Development Kit (VSDK), to aid speedy development of AR and VR experiences.

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UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog.

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Designing Cat Explorer

Leapmotion

That application became Cat Explorer , which you can download now for Oculus Rift and HTC Vive. The essential type of in-air finger input is pinch gesture—it provides much-desired haptic feedback, can be reliably repeated by most of the users, and is clearly intentional, as in it doesn’t happen by accident. Scene Composition.