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ManoMotion Introduces Apple ARKit Hand Gesture Support

VRScout

Developers will soon be able to integrate hand gesture control into their projects on the ARKit platform, no extra hardware needed. These motions will allow users to alter digital elements and gesture them anywhere they’d like within their 3D space, opening up an endless supply of potential use-case scenarios. “

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Highlights From the 2021 Snap Partner Summit

ARPost

Snap just updated Lens Studio earlier this spring so, to be honest, we weren’t really expecting any major software announcements from the Partner Summit. Partners like Farfetch, Prada, and MAC Cosmetics are using the company’s new tools for voice and gesture-controlled virtual product try-ons, social shopping experiences in AR, and more.

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Competition in MR Glasses Market to Heat Up With PhotonLens

ARPost

The glasses themselves are similar to other models in the space or coming soon, though they will also be compatible with PhotonLens controllers and software. In addition to the glasses themselves, the system will include two custom wireless 6DoF controllers, and a multi-touch panel for versatile gaming.

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ManoMotion Brings Hand Gesture Input to Apple’s ARKit

Road to VR

ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.

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Mocap for Content Creators: The Top 5 Solutions 

XR Today - Mixed Reality tag

Motion Capture software, or “Mocap systems”, are particularly valuable for content creators looking to enhance XR experiences with realistic avatars, motion, and gesture controls. Mocap solutions are primarily used for the creation of XR content. Plus, users can also leverage drag-and-drop plugins for Unity and Unreal Engine.

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Litho’s Futuristic AR Controller now Available for $200

Peter Graham

So the device is Bluetooth Low Energy (LE) enabled, offering gesture controls to build and manipulate 3D objects, while the underside has a touchpad for your thumb to add further input. The current model is designed purely for developers at the moment, more accurately creators who use Unity.

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Meta Quest 3 and Apple Vision Pro: A Tale of Two Headsets

ARPost

The headset has been relatively easy to speculate on, seeing as it is the fourth iteration of flagship headsets in a familiar and built-out hardware and software ecosystem. Developers with early access include JigSpace , and the headset’s software is compatible with Unity.

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