How Brain-Computer Interfaces Can Deliver On VR’s Promises


Meta is working on an AR headset, which puts them in the same league as Microsoft and Magic Leap. In the 1970’s scientists at the University of California popularized the term “brain-computer interface” or BCI , referring to a hardware and software system that uses brainwaves to control devices. Gesture controls preclude hands-free operation. We all want to live our Jedi dreams, but the Oculus Touch controllers are not quite “the Force.”

Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. And they're in app control as well, too.

Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

XR technologies are undeniably a leap forward in humankind's mechanical evolution. Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. And even for smartphone-driven magic window, like 360 "VR" type of stuff, that is very important. What they were saying was, "we're now excited to introduce the natural user interface," and it's called like "intuitive gesture control."