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Competition in MR Glasses Market to Heat Up With PhotonLens

ARPost

The philosophy behind PhotonLens is to make everyday consumers’ lives more fun, enriching, and healthier with XR technology.”. The glasses themselves are similar to other models in the space or coming soon, though they will also be compatible with PhotonLens controllers and software. What We Know About the Photon MR Glasses.

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ManoMotion Brings Hand Gesture Input to Apple’s ARKit

Road to VR

ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.

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Meta Quest 3 and Apple Vision Pro: A Tale of Two Headsets

ARPost

Where previous Quest headsets were announced at last year’s Connect – Meta’s biggest annual event – the Quest 3 was announced through a relatively low-key social media campaign on the morning of the Meta Gaming Showcase. Developers with early access include JigSpace , and the headset’s software is compatible with Unity.

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Mocap for Content Creators: The Top 5 Solutions 

XR Today - Mixed Reality tag

Motion Capture software, or “Mocap systems”, are particularly valuable for content creators looking to enhance XR experiences with realistic avatars, motion, and gesture controls. Mocap solutions are primarily used for the creation of XR content.

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SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

UploadVR Between Realities podcast

This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple. It became active during the next portion of the demo meant to show the potential of the system in a game environment. ” The company offers an SDK so Unity developers can integrate the system into a game. .”

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#ICYMI: XR Today’s Big News Show on the Apple Vision Pro

XR Today - Big XR News tag

The Apple Vision Pro has made sensational headlines across global media outlets, leading to renewed interest in virtual, augmented, mixed, and extended reality (VR/AR/MR/XR) technologies. Doing so will also provide greater interoperability with additional platforms such as Unity and Xcode, among others.

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11 New #3DJam Demos: Droids and Discovery

Leapmotion

“I’ve worked on front-end web applications, middleware, server software and databases, but the most fun I’ve had in recent years has been with the Unity game engine. Designed by a team of students at Game-U ( @gameu_nj ), Nerves is an intense visit to the operating room for a motion-control surgeon.