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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

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Dinosaur kicking for $300 is certainly funny, but it’s also a great example of a broad effort by developers and hardware manufacturers to make virtual worlds more responsive to human behavior. ” Tagged with: htc , SMI , tobii , valve. A look inside a headset with eye tracking from Tobii. New Tools For Game Designers.

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Amazon Is Working On ‘A Completely New VR Shopping Experience’

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Software Development Manager in Virtual Reality to work in its Seattle offices, according to a new job listing. The listing notes that experience with “Oculus Rift, Gear VR, HTC Vive, PlayStation VR, or Google Daydream” is a bonus, so we’d expect this service to come to multiple platforms too.

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Lifeliqe Is Bringing HoloLens To The Classroom

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You may have already heard of Lifeliqe; last year the company partnered with HTC to make educational VR experiences for the Vive headset. In fact the company has already run pilot lessons using the headset in classes at Renton Prep in Seattle, Washington, and Castro Valley Unified College in California.

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Exclusive: Here’s How Fantastic Contraption VR Devs Generated More Than $1 Million

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It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year. Other teams in this group include Survios ( which is funded by investors to the tune of $50 million ) and Owlchemy Labs ( acquired by Google ). This summer, it launched on Sony’s PlayStation VR.

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VR Gloves Go Mainstream with Ready Player One

HaptX

A couple months ago on a murky Seattle day, my colleague Andrew and I were at the HaptX office discussing the upcoming release of Ready Player One. A search on Google Trends reveals more searches for “VR gloves” than “haptic gloves.” What they need to be successful are more people—for example, tens of millions of RPO movie-goers.

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