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This Tech Lets You Move Virtual Objects Like A Jedi

VRScout

The researchers wanted to come up with an interface that was not only more playful, entertaining, and fun, but also did a good job of being functional, tweaking the push and pull physics and speed variations until they felt “realistic”. Maher Professor of Computer Science and director of the Center for Human Computer Interaction. .

Virginia 309
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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

It is quite obvious that time is against existing solutions, and rapid AR/VR market expansion is restrained only by the inconvenience of interaction with the virtual environment and a still high degree of “exoticism” of these technologies. For now, recognition of facial expressions is realized mainly in the entertainment segm.

AR 247
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Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences

Road to VR

Theme parks have been eager to add virtual reality rides to their list of attractions, but the majority of experiences are repurposed existing roller coasters, essentially offering the same ride but with a virtual environment to look at. The first entertainment installation is also expected at the end of the year in Dubai.

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Moving Virtual Objects Like a Jedi

Tech Trends VR

The researchers wanted to come up with an interface that was not only more playful, entertaining, and fun, but also did a good job of being functional, tweaking the push and pull physics and speed variations until they felt “realistic”. Maher Professor of Computer Science and director of the Center for Human Computer Interaction.

Virginia 244
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My Taiwanese XR Chronicles part 1: Cave, zSpace, Brogent hands-on

The Ghost Howls

This was the best feature for me: it was really like all of us were in this virtual environment, all together. Even worse, it wasn’t able to track my finger movements well (it was worse than Leap Motion … and Leap Motion doesn’t have worn sensors!).

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Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

I was impressed at how quickly the Quest was able to calibrate my fingers and bring them to life inside the virtual environment. As for actions such as pulling up menus or teleporting around virtual environments, it’s possible that hand gestures such as the ones used with the Microsoft HoloLens or Leap Motion could resolve this.

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Mirrorworlds

Leapmotion

Click To Tweet The cultural expectations for the technology, popularised by Hollywood, present our future as cities filled with holographic signage and characters, escapist VR sex-pods, or specially equipped ‘holodeck’ rooms that are used for entertainment or simulation. That’s the brief we’ve been working on at Leap Motion Design Research.