Sat.Jan 25, 2020

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Sundance: Immersive Theater Piece Scarecrow Had Me Hugging A Live Actor In VR

VRScout

K’ART’s one-on-one VR theater experience steals the show at Sundance 2020. I’m standing at the center of a massive gray field surrounded by hundreds of equally-uncolorful scarecrows cursed with an eternity of guardianship. As I scan my surroundings, one of the stoic scarecrows bursts to life with a colorful personality. And although my new straw-filled friend is unable to speak, his body language speaks volumes. .

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Gloomy Eyes, Bro Bots & More Part of Free Mitcham VR Festival

Peter Graham

Over the past year, a project called FilmMerton has been running in the south-west London, UK borough of Merton as a community arts outreach, creating pop-up cinemas and short films curated by the community and guest curators. Closing the event will be the Mitcham VR Festival , a free one-day event with virtual reality (VR) content and 360-degree films.

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Sundance: Aquatic VR Experience Simulates Outer Space By Lying You Face-Down In A Pool

VRScout

Spaced Out ditches gravity to immerse you in a mind-bending trip through the cosmos. Along with serving as the premier showcase for the biggest independent films of the year, Sundance has quickly become notorious for its selection of wild and experimental immersive projects available for public consumption. Whether it be a VR immersive theater piece featuring live actors or a multi-person mixed reality experience that monitors your breathing patterns using biometric sensors, no two projects are

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This Week In XR: XR Awards, iPhone 12, Lenovo Education, And Snap’s AR Scavenger Hunt

Charlie Fink

Everyone looks good in a tux.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Unity Updates XR Platform to Improve Multi-Platform Offering on 2019.3, Removes Gear VR & Google VR Support

Peter Graham

Videogame engine Unity has supported the XR industry from the early days of virtual reality (VR) through to the current crop of augmented reality (AR) hardware. That has included a lot of different hardware support, some of which is still relevant while others less so. This week has seen Unity update its XR platform, removing support for some devices whilst reaffirming official functionality for the latest headsets. .

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