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Metaverse needs to solve problems, not be the problem

ARVR

We’re getting better on hardware and high quality content, but how do we actually distribute the fabulous 360 degrees pieces? In order to address the problems described above (and many more) by using VR tools we need the following: 1. Hardware ?—?you It will not sell if it creates them. Photo: Meridian Treehouse. Content ?—?that’s

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XR Gaming Case Study in Focus: MLB Home Run Derby and VIVE

XR Today - Mixed Reality tag

This was something the MLB (Major League Baseball) community discovered for themselves, with the help of HTC VIVE. Here’s what happened when MLB invested in virtual reality with HTC VIVE. Using VIVE tools, MLB was able to host the first-ever virtual reality “Home Run Derby” championship competition.

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How Will Blended VR/AR Learning Transform Industry Verticals?

XR Today - Mixed Reality tag

With the next generation of headsets at our doorsteps, instructors will no longer follow the beaten path, but strike new ones presented by new technological advantages and cutting-edge XR tools. These new tools can fulfil an increasing number of use cases across the global industry.

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How Will Blended Augment and Virtual Learning Transform Industry Verticals?

XR Today - Mixed Reality tag

With the next generation of headsets at our doorsteps, instructors will no longer follow the beaten path, but strike new ones presented by new technological advantages and cutting-edge XR tools. These new tools can fulfil an increasing number of use cases across the global industry.

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RealWear Celebrates Big Win at XR Awards 2023

XR Today - Augmented Reality tag

Since its founding in 1999, the aR device firm has empowered remote workforce tools aimed at improving efficiency, transparency, and collaboration. Disparate, remote teams have leveraged RealWear’s hardware and software platforms to build real-world returns on investment (ROIs) with virtual solutions.

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A first look at the Tundra Labs HDK

The Ghost Howls

Some weeks ago, he has bought a Tundra HDK , which is basically a Hardware Development Kit to create your objects that can be tracked by a SteamVR system and has played around with it for a while. It’s designed for use with HTC Vive and Vive Pro, Valve Index, and Pimax headsets. Image provided by Rob Cole).

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Your VR and AR Event Guide to Comic-Con 2017

VRScout

Comic-Con 2016 introduced VR to fans from all over the world last year, with brands like MTV , DC Comics , Conan , FX , Suicide Squad , and Mr. Robot making quite a splash. A fully immersive experience in the cosmos using the HTC Vive VR platform, SUBPAC, and headphones. Also available in VR – with both forms being demoed.

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