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Walmart and STRIVR Partner To Train Employees In VR

UploadVR Between Realities podcast

Each will have an Oculus Rift and a VR ready PC to run it on. The company offers and end-to-end platform that captures and reports performance inside the training offering analytics to allow organizations to make data-driven decisions.

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All the Ways Augmented Reality and Virtual Reality are Shaping Sports

ARVR

NHL In a post COVID-19 world, the Minnesota Vikings are offering a Vikings VR experience available on the Oculus store for fans to roam around the Vikings’ stadium and view 360-degree videos and photos from Vikings games and events. © Minnesota Vikings Scan this QR code with your phone to see something awesome! © PuttView 7.

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The NBA and TNT Partner With Intel For Biggest VR Push Yet

VRScout

It’s an immersive virtual world that includes all types of content, data, scores, stats, along with other ways for fans to experience the game.”. Thursday, March 8 – Boston @ Minnesota. It’s currently available for Samsung Gear VR, Google Daydream, Oculus , and Google Play. It’s different,” he said.

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STRIVR Labs Raises $5 Million And Adds Enterprise VR Training

UploadVR Between Realities podcast

It is an end-to-end platform, from content capture to reporting/assessment, and the content is viewed with regular VR headsets like Oculus and Samsung Gear VR. STRIVR uses data and assessment tools to assess learner performance, enabling organizations to make data-driven decisions about individual preparedness for critical situations.

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A History of Haptics: Electric Eels to an Ultimate Display

HaptX

David also helps maintain a website about haptic media studies and has a book about the history of haptics called Archaeologies of Touch: Interfacing with Haptics from Electricity to Computing , coming out in early 2018 with the University of Minnesota Press. Source: University of Minnesota Press. Greg Bilsland.

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