Remove Data Remove Immersion Remove Minnesota Remove Oculus
article thumbnail

All the Ways Augmented Reality and Virtual Reality are Shaping Sports

ARVR

For fans watching from home, AR provides an immersive experience, as sports channels can utilize 3D graphics to overlay replays and live gameplay, opening up multiple possibilities. © Minnesota Vikings Scan this QR code with your phone to see something awesome! Here’s how AR and VR are shaping the world of sports: 1. © PuttView 7.

article thumbnail

The NBA and TNT Partner With Intel For Biggest VR Push Yet

VRScout

The NBA on TNT VR app is intended to change the viewing experience from, “passive to immersive’” said David Aufhauser, Managing Director, Strategy and Product for Intel Sports, during an interview with VRScout. The NBA seems to be making a concerted effort to embrace immersive viewing. Thursday, March 8 – Boston @ Minnesota.

Cleveland 179
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

STRIVR Labs Raises $5 Million And Adds Enterprise VR Training

UploadVR Between Realities podcast

It is an end-to-end platform, from content capture to reporting/assessment, and the content is viewed with regular VR headsets like Oculus and Samsung Gear VR. A less-immersive lite version is also available on mobile and tablet. We passed that this year in October, so the usage is up and the data collection is strong.

Training 100
article thumbnail

A History of Haptics: Electric Eels to an Ultimate Display

HaptX

David also helps maintain a website about haptic media studies and has a book about the history of haptics called Archaeologies of Touch: Interfacing with Haptics from Electricity to Computing , coming out in early 2018 with the University of Minnesota Press. Source: University of Minnesota Press. Greg Bilsland.

Haptic 32