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Going (Literally) Hands-on With Manus Prime Haptic Gloves

Peter Graham

One of the biggest names in the VR data glove field is Manus VR, and VRFocus recently got to test its new flagship product, Manus Prime Haptic. It’s certainly an unusual feeling to begin with, especially when the test software vibrates each one individually. Prior to the demo, the prospect of testing these gloves was an exciting one.

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Who Will Own the Metaverse?

AR Insider

It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. Accompanying this will be persistent, stateful geographic Assets and Data, some static, others interactive with behaviors of their own.

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The XR Week Peek (2021.02.01): Facebook is very confident in Quest 2 sales, Valve is working on Neural Interfaces, and more!

The Ghost Howls

When I tried the Looxid Labs add-on for the Vive I’ve found it interesting, but its data were pretty noisy, and some community members defined it as “another random numbers generator”. The software is very famous , and some videos about artists drawing with it have become so viral that even mainstream people have seen them.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space.

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All the best AR and VR news from CES 2019

The Ghost Howls

It is an augmented reality glass that is being developed in China by a former Magic Leap engineer. So me issues are still present (like the absence of a “deluxe audio strap”, or the fact that the software may be a bit complicated to set up), but the company is headed the right way. Why is it so disruptive?

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