Oculus Quest’s Hand Tracking Could be its New Killer Feature

Peter Graham

Oculus Link for example or Medal of Honor: Above and Beyond are two worthy mentions, yet it must be the experimental hand tracking feature for Oculus Quest that takes home the crown, especially after testing the technology first-hand. Hand tracking has always been one of those options that sound nice in principle, but would you actually pay for it, adding a Leap Motion device or something a little more extravagant like a data glove?

Smart Fabric Technology Brings Touch Haptics To The Oculus Quest


The glove-like accessory allows standalone VR users to feel virtual objects. In January of 2018, BeBop Sensors debuted its Forte Data Glove at the annual Consumer Electronics Showcase in Las Vegas, Nevada, during which the company showcased its “smart fabric” technology simuating the sensation of touch while in a virtual space; put simply, the high-tech gloves allow users to “feel” virtual objects while immersed in a VR experience.

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VR Technology and Hand Tracking in VIVE’s Second Developer Talk


Tuesday, April 7, saw VIVE’s second weekly developer live stream, “Build for Tomorrow – VIVE Hand Tracking SDK.”. The talk, presented by HTC’s senior developer Dario Laverde, focused on how developers can integrate hand tracking into their applications.

Manus Brings Your Entire Body Into VR With its Polygon System

Peter Graham

That’s lead to motion controllers, eye tracking and hand tracking but full-body tracking has stopped and started due to the complexities of this process. Manus VR , the company which makes enterprise-grade data gloves, is almost ready to release its solution to this challenge, Manus Polygon. Another key part of Manus Polygon is the networked object tracking feature. adding support for Oculus Quest to its custom tracking solution.

Manus VR brings full arm tracking to HTC Vive.

Cats and VR

Manus VR recently released this video showing full arm tracking being developed for HTC Vive. The have been working on hand tracking but this is a great step and I am excited for what Manus VR is bringing to the VR table. The Manus is the first consumer data-glove specifically designed for virtual reality. It tracks hand movement using a combination of high-tech sensors all contained inside the glove.

Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

UploadVR hasn’t gotten its hands on a pair just yet, so we’ve reached out to the development community to see what they think. User interfaces in virtual reality start with your hands. We know that now with the Oculus Touch and the HTC Vive, but even when VR was simply a screen strapped to your head many felt that hands were the future. We wanted to demonstrate why this kind of input—your hands themselves—was meaningful.

Dexmo force feedback gloves show the future of hands presence in VR

The Ghost Howls

One of the most interesting encounters I had in my trip to Beijing has been with Dexta Robotics , the company behind the Dexmo force-feedback glove s. So, here you are a very long deep dive into Dexmo gloves and my experience with them. Making a Chinese heart with my hands while wearing Dexta Robotics’s Dexmo Gloves. Just look at the gloves and not at my face: I seem an idiot in this photo… Dexta Robotics. Dexmo force-feedback gloves.

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