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FOVE Eye-tracking Headset Gets Final Specs and Pre-order Date

Road to VR

FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Much like Oculus, FOVE began as a successful Kickstarter which raised $480,000 , nearly twice its goal, back in mid-2015. FOVE 0 Specifications.

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90% of Chinese VR Startups Have Gone Bankrupt. Here’s Why That’s a Good Thing.

VRScout

The first bit to point out, of course, is that 90% of startups in any industry fail. This will give headset startups in China and abroad (like Japan’s FOVE) enough space to see if an innovative indie product can hold its own against the big leagues—particularly in a competitive market like China.

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‘Esper’, ‘Gang Beasts’ Dev Coatsink Going All-In On VR, Working On Three New Games

UploadVR Between Realities podcast

There are of course a variety of standalone VR headsets and other contenders coming like the eye-tracking FOVE , which these games could just as easily be suited for. There’s also PS VR’s Aim controller , which is currently only confirmed to support upcoming exclusive, Farpoint.

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Pimax Ends VR Headset Kickstarter With Over $4.2M and a Truly Massive Job Ahead

Road to VR

It was an interesting idea, but it wasn’t until the first set of stretch goals were announced that we learned Pimax intended on actually offering a selection of these extendable modules to backers, some of them for free of course as a hearty thank-you for being an early adopter. image courtesy Pimax.

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CES 2017 VR And AR News Roundup: Everything You Might Have Missed

UploadVR Between Realities podcast

For the full scoop, you’ll have to click through to the specific story of course because we don’t want this article ballooning to several thousand words that you may not care about. Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping January 2017 [ Link ].

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Hands-on: HoloLens 2 is a More Than Just a Larger Field of View

Road to VR

In the 30-odd minutes wearing HoloLens 2 over the course of two demos, it seemed to be a comfortable fit that could probably be worn for the advertised two to three hour active-use battery life without issue. Giving it a few good shakes, I was confident that it was firmly stuck to my head even without the need of the optional top strap.

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The VRScout Report – The Week in VR Review

VRScout

Smartphone VR is awesome because everyone has a smartphone in their pocket – but it does have positional tracking limitations (along with other big quality factors, of course). How do we bring positional tracking to smartphone VR?

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