Remove Controllers Remove Hand tracking Remove HTC Remove Virtual Environment
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The XR Eye & Hand Tracking Vendors for 2024

XR Today - Mixed Reality tag

With eye-tracking solutions, software can be designed to effectively render the content users are viewing according to their specific needs, reducing bandwidth use and improving clarity. With hand-tracking capabilities, innovators can remove the need for teams to utilize external controllers and devices when interacting with digital content.

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TG0 Debuts Buttonless Controllers at AWE 2022

XR Today - Virtual Reality

At the Augmented World Expo (AWE 2022) last week, extended reality (XR) human-machine interface (HCI) technology developers TG0 showcased its button-free virtual reality (VR) controllers designed for immersive gaming and Metaverse experiences. New Ways to Control the Metaverse.

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The XR Eye & Hand Tracking Market Map for 2023

XR Today - Mixed Reality tag

With eye-tracking solutions, software can be designed to effectively render the content users are viewing according to their specific needs, reducing bandwidth use and improving clarity. With hand-tracking capabilities, innovators can remove the need for teams to utilize external controllers and devices when interacting with digital content.

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Major Partnerships set to Revolutionize XR Training

XR Today - Virtual Reality

This week, hand-tracking market leader SpectreXR made various strides in innovating in XR input with various partnerships that aim to elevate immersion for XR training applications and user experiences. They’ve built realistic hand interactions for OctoXR that complement Ultraleap’s hand tracking perfectly.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Apart from being more accurate, Hyperion features some important new features, that the company describes as follows: Microgesture interactions: Hyperion can track small finger movements down to the millimeter, enabling subtle gestures that require minimal effort. I believe there will be many use cases for this.

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It’s like the Power Glove, but for VR

TechCrunch VR

Nintendo ultimately sold 1 million of the things, but the technology just wasn’t there, and the dream controlling gameplay with a robo-glove appeared to have died along with it. With the newfound (relative) prominence of virtual reality, perhaps it’s time give the idea another go.

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Eye/Hand-Tracking: XR Today Expert Roundtable

XR Today - Mixed Reality tag

Although, an emerging presence in the development space is hand and eye tracking. AR/VR/MR headsets are increasingly equipped with hand and eye tracking technology. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured.