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Top 50 Terminologies related to AR/VR

ARVR

A form of non-verbal communication through the body (typically the hands or head) that, when tracked by a motion sensing device, can be interpreted as movement and mirrored in virtual reality. Gestures in virtual reality empower the experiencer with the ability to physically influence the experience. Google Poly ?—?a

AR 217
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Virtual Reality vs Augmented Reality: Understanding 6 Key Differences

XR Today - Augmented Reality tag

The system creates everything in the user’s environment, which may be exhibited inside a blank room via head-mounted displays (HMDs) or other equipment that helps users feel they are physically inside the virtual world. Google Cardboard and Gear VR are two well-known examples.

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The VRScout Report – The Week in VR Review

VRScout

Samsung solidified its commitment to the virtual reality space with some big announcements that essentially add up to an end-to-end consumer VR solution. Samsung VR is now somewhat similar to the App Store or Google Play store in that it’s where you can find the latest content for virtual reality products.

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How Hollywood Has Predicted VR in Movies

VRScout

To qualify the list, these movies had to be using technology with the goal of inducing presence, whether that be in a game world, dreamscape, or recording of reality. This technology could be in the form of a head mounted display, motion tracking, haptic systems in gloves or suits, locomotion, consoles or image capture.

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Best VR Headsets in 2018

VeeR VR

But, we do know that the Santa Cruz features four ultra-wide cameras on the leading edges that perform the inside-out positional tracking, as well as tracking the 6DOF controllers. Google Cardboard ($15) . Just like its official slogan claimed, “Experience virtual reality in a simple, fun, and affordable way.”

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SIGGRAPH 2017 In Los Angeles Showcases The Latest In VR and AR

UploadVR Between Realities podcast

This year Flock (video above) will expand upon some of the concepts of Holojam with a multi-user untethered virtual world “designed to get people to move, shake, and flock together.” A user study demonstrated the effectiveness of the system’s alleviation of virtual reality sickness symptoms. Facing Mike.

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Looking Back at Virtual Reality Over the Last 5 Years

UploadVR Between Realities podcast

Say what you want about who started what, but today we’re at a point where we have millions of VR HMDs in homes all over the world. As a side note, I’m so glad we collectively stuck with calling it head-mounted displays, and not something like “VR Helmet”, “VR Glasses”, or any of the other many attempts to call it something else.