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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. Historically, the technology has been used to collect information for scientific and business applications, such as market research and medical diagnostics. billion in the next four years, reports Bloomberg Technology.

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Oculus acquires eye-tracking startup The Eye TribeThe direction.

AllThingsVR

Oculus acquires eye-tracking startup The Eye Tribe The direction you look could one day control your VR or mobile experience thanks to Facebook and Oculus’ latest buy, The Eye Tribe. Car interfaces could benefit from the technology. The Eye Tribe was developed out of research by the founders at IT University Of Copenhagen back in 2009.

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The VRScout Report – The Week in VR Review

VRScout

Recapping the top stories covered on the VRScout Report , a weekly live video show and podcast discussing the best in VR, hosted by Malia Probst. As the virtual reality medium is physically more immersive than traditional video games, the potential for this real world overlap is significantly higher. …and more.

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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

UploadVR Between Realities podcast

The glowing orb could be recalled by pressing a button on the controller too, so I could throw the ball and the instant it collided with a bottle I could recall it back to my hand like Thor’s hammer. This type of data is already used to optimize video game design. FOVE is distributing a eye-tracking headset too.

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The VRScout Report – The Week in VR Review

VRScout

Recapping the top stories covered on the VRScout Report , a weekly live video show and podcast discussing the best in VR, hosted by Malia Probst. Creators can load their own 360-degree videos to the Samsung VR platform for sharing and for the first time view them in the Gear VR. SAMSUNG AT VIDCON: BIG ANNOUNCEMENTS. VR IN HOSPITALS.

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Learn about Headsets

Delight XR

Even though the technology has been around for years, the current generation of products and devices gets closer than ever to the VR’s original promise: getting elsewhere and connecting to whatever matters most to you. With the technology advancing every year, the hardware is getting cheaper and the software base is growing steadily.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

I’m an early-stage VC focused on virtual and augmented reality, so I pieced this together based on the forward-thinking pitches and demos I’ve been lucky enough to see through my work, plus a lifetime of burning through sci-fi and video games. Control options. Our future VR setups won’t need controllers.

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