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Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

Road to VR

The post also recommends specific versions of development tools that devs will want to use to access such features: We recommend developing for Oculus Go and Gear VR with the following tools: Unity 5.6.5p2 or 2017.4.2 Unreal 4.18, pulled from Oculus’ GitHub mirror. You cannot rely on Google Play Services (e.g.

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The VRScout Report – The Week in VR Review

VRScout

Now Apple has thrown us a bone, and during their World Wide Developer Conference last week gave us Apple silo folk some good news. ARKit supports iOS 11 (coming this fall) and Unity, Unreal, Scenekit, and if you have an iPhone 5s or higher—you can get in on the action (plus a public beta is coming in June).

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The Top VR Headset Vendors for 2024

XR Today - Virtual Reality

Here are some of the VR vendors making waves in the industry as of 2024: RealWear Meta Apple Goertek Pimax Pico HP HTC Vive Samsung Varjo Lenovo Valve Index Vrgineers RealWear Exploring various aspects of the immersive technology landscape, RealWear produces sensors, apps, and hardware for the XR space.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

With a lot of sadness, I’m here watching the photos and the videos of WCVRI , the big Chinese conference about VR that is held every year in Nanchang. This year, I’m just watching the conference from home The conference has been interesting, and it has been the usual mix of technology and politics. Some XR fun. Funny link.

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‘Sequenced’ & the Challenge of Interactive VR Narratives

Road to VR

But there are many other challenges with balancing interactivity and narrative that Apelab CEO & Sequenced producer Emilie Joly explained to me at the Silicon Valley Virtual Reality conference in April. LISTEN TO THE VOICES OF VR PODCAST. ” Here’s a trailer for Sequenced. Support Voices of VR. Subscribe on iTunes.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

In my opinion , the true error is with the Vive 1 , that will get a price that is higher than the one of all the competitors… and that will cost as much as a Samsung Odyssey, notwithstanding its far lower features. The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4.

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Did Seebright Just Launch Google Cardboard for AR?

VRWorld

Most importantly, the SDK comes with support for Unity Engine and Unreal Engine – you can build and test your own application almost immediately. Seebright supports both Apple iOS and Google’s Android, with the Seebright SDK featuring an emulator that works on both platforms.

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