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NVIDIA Unveils Open Metaverse Tools at SIGGRAPH 2022

XR Today - Mixed Reality tag

Omniverse Connectors will also integrate with popular content creation platforms such as Unity, Autodesk Alias, SimScale, Blender, the Open Geospatial Consortium, Epic Games, and numerous others, as a beta version, and is currently working with Siemens Xcelerator for building industrial digital twins. Over 90 exhibitors across 16 countries.

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This All-Female Founders Pitch Event Was Held in VR

VRScout

The founders received a Microsoft mixed reality headset and are currently enrolled in the WXR Mentorship Program beta. Each female founder has been paired with complementary women leaders from companies such as Google, Magic Leap, Norwest Venture Partners, and Warner Bros., 8 She-EOs in a virtual pool.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Carleton University, Canada. Vancouver Film School, Canada. image courtesy VR First. Academy of Art San Francisco, USA. Bahçesehir University (BAU), Turkey.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Microsoft and Samsung may be partnering for an AR device.

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The Ghost Howls’s VR Week Peek (2019.11.11): Cardboard becomes opensource, HoloLens 2 and nreal shipping and much more!

The Ghost Howls

Image by Google). Google completely opensources Cardboard. With a surprise move, Google has announced with a blog post that it ha opensourced completely Cardboard. Google affirms that Cardboard has been a huge success to introduce people into VR, and more than 15 million headsets have been distributed.