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8th Annual Lumiere Awards For Creative Filmmaking Expands VR Categories

VRScout

For their 8th ceremony however the organizers of the non-profit group are shaking things up by generously expanding their categories for achievements in virtual reality. The Advanced Imaging Society and The VR Society’s 8th Annual Lumiere Awards takes place February 13, 2017 in Hollywood, California.

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Moon VR Player returns with passthrough AR mode

The Ghost Howls

After graduating from the University of Southern California in Computer Sciences, he joined Oculus VR out of his passion for virtual reality. He was part of the team behind the GearVR app store and developed some of Oculus’ first native apps, e.g., Oculus Video and Oculus Social.

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Kevin Williams: LBVR is not dead, it is rising again

The Ghost Howls

The market is at best 50% reopening , and we have seen the continued shutdown of California. To be frank I look forward to seeing how the Quest 2 deals in a Standalone market that will have competition next year from the new Sony PSVR2, along with Pico, Panasonic, and Samsung Standalone systems without walled gardens. Is LBVR dead?

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How Nokia Broke Into Virtual Reality With Its Ozo Camera

UploadVR Between Realities podcast

We talked with Guido Voltolina, head of presence capture Ozo at Nokia Technologies, at the company’s research facility in Silicon Valley in Sunnyvale, California. We started seeing the first Oculus and HTC headsets this year. We also monitor the major VR content hubs, like the Oculus store, Little Star, Disney VR, and so on.

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What is the right age to let kids play in VR? The debate continues…

The Ghost Howls

If you are into VR since some years, you surely remember that at the good old times of Oculus DK2, the limit was actually 7 in the beginning, but then was raised to 13 to play safer. In fact, 20% of the subjects improved their vision after using VR for an hour vs less than 10% for the tablet group. Most stayed the same.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

BigscreenVR has partnered with many of the major movie studios including Paramount Pictures and Funimation (Sony Pictures). While there, she led the launch of the company's Gear VR software application, drove social media strategy, and worked closely with partners like Oculus and the NBA. She has worked in the XR space since 2015.