Remove Augmented Reality Remove Document Remove Magic Leap Remove Samsung
article thumbnail

Enterprise Wearable & Immersive Tech 2018: Magic Leap, Exosuits and VR Training, Training, Training

EnterpriseWear

This year was going to be the year of augmented reality, but by the end of 2018 market analysts were pointing to 2020 or 2021 as the “golden year” of AR. Magic Leap finally dropped to mixed reviews and BrainXchange published its Definitive Guide to Adopting Wearables, AR and VR in Enterprise.

article thumbnail

The point that Zuck is missing when he says that Quest 3 is better than the Vision Pro

The Ghost Howls

And they do it in a way that it is like they invented everything : “Oh, look, now Apple engineers have invented something incredible like DOCUMENTS YOU CAN EDIT TOGETHER” Typically when Android users hear these things, they make a face similar to this one Is it 2019?

Apple 453
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2020.05.25): new rumors on Apple Glasses, Oculus Quest anniversary, HP Reverb G2 and more!

The Ghost Howls

OMG, it’s almost 3 years that I write these roundups… the first week peek was exclusive for my blog subscribers and it featured as best news the release of Google Blocks and in the other news something about Samsung Gear VR… how much time has passed since then! More info (HoloLens 2 news) More info (Firefox Reality releases on HoloLens).

Oculus 245
article thumbnail

Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

But in my opinion, I don’t think the killer app of virtual reality is games. But let’s now switch to the topic of augmented reality, which is really what this conversation is about. You have to look at the segment specific-elements of it that can be augmented. Not to say that games can’t be experienced.

AR 78
article thumbnail

Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

But in my opinion, I don’t think the killer app of virtual reality is games. But let’s now switch to the topic of augmented reality, which is really what this conversation is about. You have to look at the segment specific-elements of it that can be augmented. Not to say that games can’t be experienced.

AR 78
article thumbnail

Over 20 Use Cases of Smart Glasses, VR Headsets, and Smartwatches at Airports

EnterpriseWear

As consumers become increasingly receptive to sharing wearable-generated biometric data and are exposed to augmented reality via smartphones; ideas like replacing traditional travel documents with personal wearables and implementing AR wayfinding in airports seem less and less far-fetched.

article thumbnail

Leveraging 5G Networks to bring VR to South Korea, with Korea Telecom’s Joonmo Park

XR for Business Podcast

Alan: So how is 5G -- or just the ability to have this kind of massive data pipe -- affecting your ability to do virtual reality, or augmented reality, or mixed reality? I've seen some of the-- Huawei come up with a pair of glasses and Samsung, they're all kind of teasing at these. What are the results?