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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

UploadVR Between Realities podcast

The very first Vision VR/AR Summit was home to keynote addresses from established leaders in the emerging industries, leaders such as Gabe Newell of SteamVR, Palmer Luckey of Oculus, and Dr. Richard Marks of PlayStation VR. This second Vision Summit will be the debut of the official Vision VR/AR Awards – Asia. Best VR Experience.

Asia 100
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The XR Week (2020.11.16): HP Reverb G2 still haunted by WMR tracking, Quest 2 update brings 90Hz, and more!

The Ghost Howls

HP has fixed many of the visual problems of the headse t, and Microsoft has just released a patch on Windows 10 that aims at solving many visual issues of all WMR headsets (like Chromatic aberration). But honestly, I expected a bit more … it’s a bit weird that Microsoft hasn’t solved its biggest pain point yet. Other relevant news.

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Forecast: VR Market Will Reach $162 Billion by 2020

VRScout

As VR hardware continues to compress in price and powerful smartphone based systems like Samsung’s Gear VR and Google’s mobile VR Daydream platform gain steam, it’s expected that 50% of worldwide revenues will be generated by VR/AR hardware sales according to the report. billion in 2016 to more than $162 billion in 2020.

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Venture Capitalists Contemplate How Much Exuberance Is Good for VR Investing

UploadVR Between Realities podcast

Above: The Oculus Touch controls let you navigate independently with each hand in VR. Image Credit: Oculus. With what’s going on from Project Tango and Microsoft, there are definitely big players in this space. But recently both Google and Oculus have gotten behind it, and as a result we’re seeing accelerated adoption of web VR.

Strategy 100
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WebVR: Taking The Path Of Least Resistance To Mainstream VR

VRScout

Google , Oculus and Samsung Internet also published their WebVR and open-source developer resources. . A WebVR Community Group to decide on WebVR standards was formed by Mozilla, Google, Samsung, Facebook, Intel, Microsoft and other major tech players, with Apple recently joining the community in July this year.

Unity 349
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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

With currently 26 labs operating in the United States, Europe, Asia and Oceania, VR First is bringing the number to 40 labs by the end of year. image courtesy VR First. While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%).

AR 216
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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Over the years i have seen a few lists of Top 50 XR Influencers, but the curators of those list always overlooked China/India/Asia's XR Industry. Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. 6- Chaitanya Chinchlikar.