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‘HOLOSCOPE’ Headset Claims to Solve AR Display Hurdle with True Holography

Road to VR

RealView claims to be using real holography to solve a major problem inherent to AR and VR headsets of today, the vergence-accommodation conflict. Guest Article by Dr. Oliver Kreylos. Here is a Nature article about the HoloVideo system created at MIT Media Lab. Oliver is a researcher with the UC Davis W.M.

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Augmented Reality (AR) and Virtual Reality (VR) Displays: Emerging Technologies and Future…

ARVR

Note: This article is a short summary of the article in the reference section. Emerging technologies like holography and lithography have greatly reshaped the AR/VR display systems. Emerging technologies like holography and lithography have greatly reshaped the AR/VR display systems. Trending AR VR Articles: 1.

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Avegant Claims Newly Announced Display Tech is “a new method to create light fields”

Road to VR

Avegant’s announcement video of this new tech (heading this article) appears to invoke Magic Leap with solar system imagery which looks very familiar to what Magic Leap has teased previously. SEE ALSO 'HOLOSCOPE' Headset Claims to Solve AR Display Hurdle with True Holography.

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What holograms are and why they matter in XR

The Ghost Howls

In the beginning of this article, I mentioned a research paper by Facebook where the researchers talk about holographic lenses and that left me puzzled the first time I read it. Big kudos to Wikipedia for having a very well-written page on Holography. I hope you enjoyed this journey into holography as I did. Holographic lenses.

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Here Come The Holograms

VRScout

This article originally appeared in Forbes. The tools to make to capture and create realistic performances for VR and AR are just now reaching the hands of creators. This will greatly enhance the artistic and storytelling potential of this new medium. Even with the crudest of tools, it feels like a door to a new world is opening.

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Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 1

Road to VR

This article describes comprehensive new systems optimized for virtual experiences we’re inventing at NVIDIA. Guest Article by Dr. Morgan McGuire. Our innovation on virtual experiences includes technologies that you’ve probably heard a bit about already, such as foveated rendering, varifocal optics, holography, and light fields.

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A HoloArticle

Doc-Ok

Here is an update on my quest to stay on top of all things “holo:” HoloLamp and RealView “Live Holography.” Here is a Nature article about the HoloVideo system created at MIT Media Lab. Details remain to be seen, but any advancements to computer-generated holography would be highly welcome.