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My predictions for augmented reality in 2019

The Ghost Howls

It’s the beginning of 2019, and this means that this is that time of the year when we all make predictions for this year in AR and VR! Jokes apart, what has happened in AR in 2018… and what can you expect to happen in 2019? More or less AR in 2018 has gone as I predicted in 2017. Trendy AR glasses.

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Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

Some days ago, the new Gartner Hype Cycle has been released and this time, as you can see here below, not only there is no mention of VR, but there are also no references to AR and MR ( Thanks Kevin Williams and Sam Watts for having made me notice that). As you can see, there is no mention of AR (Image by Gartner).

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CityXR: A Vision For Augmented Cities In The Shadow Of Hyper-Reality

Upload VR

Matsuda himself subsequently began working in AR following the film's release, leading design teams at both Leap Motion (now Ultraleap) and Microsoft. Air Race X: A Tokyo Start-Up’s Bold But Flawed Vision For VR/AR Sports Air Race X presents a bold but flawed vision for the future of VR/AR sports.

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The XR Week Peek (2020.06.01): HP Reverb G2 launched, Qualcomm goes bullish on 5G and Wi-fi 6 and more!

The Ghost Howls

HP and Microsoft have a long track in offering enterprise hardware, so this headset may battle HTC on his own land (B2B). The last step is the one we all dream about, of when we’ll have fashionable slim AR glasses, that will offload many of their computations to the cloud. CR Deck Mk.1 1 headset is coming to Kickstarter. “CR

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The Ghost Howls’s VR Week Peek (2019.12.09): Qualcomm XR2 defines the future of XR, Magic Leap having tragic sales, and much more!

The Ghost Howls

Let’s start this week with a bunch of cool news about the past week in AR and VR! The best news of the week has not been the release of a new fantastic VR headset or AR glass, but of a technology that will make a new generation of XR headsets possible: I’m talking about the XR2 chipset by Qualcomm. Image by Magic Leap).

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OpenXR Now Certifying Headset & App Compliance, Adds Extensions for Hand-tracking & Eye-tracking

Road to VR

OpenXR is a royalty-free standard that aims to standardize the development of VR and AR applications, making for a more interoperable ecosystem. The standard has been in development since April 2017 and is supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players.

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Who Will Own the Metaverse?

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics.