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VIVE X Startup Mindesk Secures $900K to Create VR Multiuser Design Software

Road to VR

Mindesk , a startup developing a platform for real-time CAD collaboration in AR/VR, today announced a $900,000 seed round from HTC Vive, Barcamper Ventures, A11 Venture and Invitalia Ventures. Mindesk has already published its solution for McNeel Rhinoceros and Grasshopper and soon will publish a version for Dassault SolidWorks.

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5 Talks You Won’t Want to Miss at VRDC This Week

UploadVR Between Realities podcast

The inaugural Virtual Reality Developers Conference (VRDC) is kicking off tomorrow at the Park Central Hotel in San Francisco. Get in on the ground floor with this talk from Martz, who will tell you how to get to grips with the new platform including working with Google VR SDKs for Android, Unity, and Unreal. Standford, Level 3.

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Weekly Funding & People Roundup: Google acquires Owlchemy.

AllThingsVR

Owlchemy Labs, founded in 2010, has raised $5 million in seed funding from Capital Factory, Qualcomm Ventures, Colopl VR Fund, HTC and The Venture Reality Fund. Read more here. Read more here. 3) Vivid Vision said today it has raised $2.2 million in a seed round to build VR tools that could be used to treat eye problems known as “lazy eye.”San

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Can Virtually Live Replace Pay Per View Television?

VRWorld

Last year, he got the call to move to San Francisco and take over the reign over the company, and build relationships with different franchise owners. In our team, we now love the (HTC) Vive and we’re certain Oculus will catch up. TH: Front end engine; we worked with both Unity and Unreal Engine on different experiences.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

But, in the early days of this industry, it is the developer conferences, the places where creators come together to share knowledge and reveal breakthroughs, that are the really exciting events to cover. Rikard Steiber (HTC), Joel Breton (HTC). State Of Unreal: Epic Games’ Opening Session. Room 2011, West Hall.

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The VRScout Report – The Week in VR Review

VRScout

The German auto manufacturer evaluates design features in virtual reality before building prototypes in actual reality, using the famous high-quality physics-based rendering power of Unreal for the game engine and using the HTC Vive for the VR hardware. DISNEY USES VR FOR RESEARCH WHILE CEO SAYS WE’LL SEE AR AT THEME PARKS.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. image courtesy VR First. image courtesy VR First. image courtesy VR First.

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