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How to develop for Microsoft HoloLens

Hypergrid Business

A majority of familiar development kits and software are suitable to be used when creating a holographic app. Tracking where the user is looking is the way of managing the reality-altering environment migrated from virtual reality headsets, particularly HTC Vive and Oculus Rift. Interacting with the holo-world: Gaze.

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Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 1

Road to VR

Dr. Morgan McGuire is a scientist on the new experiences in AR and VR research team at NVIDIA. Our innovation on virtual experiences includes technologies that you’ve probably heard a bit about already, such as foveated rendering, varifocal optics, holography, and light fields. They’ll switch between AR/VR/MR modes instantly.

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A HoloArticle

Doc-Ok

Here is an update on my quest to stay on top of all things “holo:” HoloLamp and RealView “Live Holography.” Based on that, the software can project 3D objects using one or more projection matrices, depending on whether the projection surface is planar or not. Finally, there is no mention of field of view.