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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

When I interviewed Kevin Williams , an expert in the LBVR market, he said that there are also some experiments with location-based augmented reality and he mentioned a Japanese arcade AR game called HADO. and I’m a Japanese national, born in Washington D.C., What are the software and hardware platform used by HADO?

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The Best University Courses To Learn Metaverse Skills

Bernard Marr

A computer science degree will teach you programming, as well as the fundamentals of data and database management, how hardware works, and networking. in Human Centered Design and Engineering at the University of Washington, in the U.S., Reality Lab , which undertakes advanced VR/AR research. MS, or Ph.D.)

Course 131
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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There are, broadly speaking, two game engines that are used for this. There’s Unreal, and then there’s Unity. Is there a cost difference between using Unity versus Unreal? So, is there…?

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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There are, broadly speaking, two game engines that are used for this. There’s Unreal, and then there’s Unity. Is there a cost difference between using Unity versus Unreal? So, is there…?