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Apple Reveals Improvements Coming in ARKit 6 for Developers

Road to VR

Earlier this month during Apple’s annual developer conference, WWDC 2022, the company gave developers the first look at improvements coming to Apple’s ARKit 6 toolkit for building AR apps on iOS devices. Image courtesy Apple. Image courtesy Apple. Image courtesy Apple. Better Motion Capture.

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What to Expect from Apple in the AR/VR Space

ARVR

© Apple, Inc. While Apple fans have long been waiting for Apple to launch its own augmented and virtual reality ( AR/VR ) wearables, and despite many competitors already presenting market-ready AR glasses and VR headsets , there are still more questions than answers around what Apple’s AR/VR first product will look like.

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Lumus ‘Sheds Light’ on Future of AR, Apple Vision Pro

XR Today - Augmented Reality tag

We discussed his company’s waveguide and materials research, using AR for medicine and surgery, and the Apple Vision Pro. Founded in 2000, the Ness Ziona, Israel-based firm designed products for Scorpion helmets used in fighter jets like the A-10 Warthog and F-16 Fighting Falcon. .”

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People LOVE This Quest 2 Game!!! Dev Spotlight

Full Dive Gaming

Developed by Ayayu Games, Shuttle Maze is an 80’s retro-arcade maze runner game made for virtual reality. Shuttle Maze centers itself as a timing and precision game as you play as Glow, a talented pilot completing a job to earn her pilot license back with the help of her trusty ship, “The Minotaur”. 1:52 What is Shuttle Maze?

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The Apple Table is Set

Robert Scoble

We’ve been waiting for years for Apple to reveal its mixed reality products, including visors and glasses. Techmeme has all the reports here: [link] The most interesting was that, as of yesterday, Apple Music now is available in Spatial Audio. So it makes sense to upgrade all audio, which Apple is in the middle of doing.

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When will augmented reality glasses be ready for consumers?

Robert Scoble

For the past seven years I’ve been watching Lumus , a small company in Israel, that makes the best lenses/displays I’ve seen so far. Unless I was working at Meta or Apple or Snap. This is why many who are working on Apple’s first device tell me it is NOT doing see-through glasses like these for its first product.

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Visit the Ancient Rome in VR with Rome Reborn

The Ghost Howls

I gave a presentation of the first idea of a videodisc of the “ Plastico ” at a private conference held at Apple Computer in 1986 (my talk was published in 1998 here ). By the summer of 2018, we were ready to unveil our work to the general public through the stores of Apple, Microsoft, Oculus, and Vive. Where is that?