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What to Expect from Apple in the AR/VR Space

ARVR

© Apple, Inc. While Apple fans have long been waiting for Apple to launch its own augmented and virtual reality ( AR/VR ) wearables, and despite many competitors already presenting market-ready AR glasses and VR headsets , there are still more questions than answers around what Apple’s AR/VR first product will look like.

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People LOVE This Quest 2 Game!!! Dev Spotlight

Full Dive Gaming

Developed by Ayayu Games, Shuttle Maze is an 80’s retro-arcade maze runner game made for virtual reality. Shuttle Maze centers itself as a timing and precision game as you play as Glow, a talented pilot completing a job to earn her pilot license back with the help of her trusty ship, “The Minotaur”. 1:52 What is Shuttle Maze?

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The Apple Table is Set

Robert Scoble

We’ve been waiting for years for Apple to reveal its mixed reality products, including visors and glasses. Techmeme has all the reports here: [link] The most interesting was that, as of yesterday, Apple Music now is available in Spatial Audio. So it makes sense to upgrade all audio, which Apple is in the middle of doing.

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Lumus ‘Sheds Light’ on Future of AR, Apple Vision Pro

XR Today - Augmented Reality tag

We discussed his company’s waveguide and materials research, using AR for medicine and surgery, and the Apple Vision Pro. Founded in 2000, the Ness Ziona, Israel-based firm designed products for Scorpion helmets used in fighter jets like the A-10 Warthog and F-16 Fighting Falcon.

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When will augmented reality glasses be ready for consumers?

Robert Scoble

Heck, when I got Google Glass years ago I thought I never would take those off. For the past seven years I’ve been watching Lumus , a small company in Israel, that makes the best lenses/displays I’ve seen so far. Unless I was working at Meta or Apple or Snap. Boy, was I wrong. Let’s make a list. Brightness.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

The company was later acquired by Google in 2010. The Venture Reality Fund has looked at over 5,000 startups in the space and invested in 40, including Beat Games, acquired by Facebook, and Rec Room, the first VR software Unicorn. While at Zynga, he co-created the game FarmVille and served as the CTO of Zynga Japan.

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ANNOUNCEMENT and Why the Tesla Humanoid Robot Matters

Robert Scoble

Here is our first analysis (located at: [url]) on why we should all be paying attention to what is happening in humanoid robots and consumer electronics, which include autonomous vehicles that are now arriving to people’s garages and, soon, Augmented Reality devices from Apple and others. But let’s not get into the fun and games yet.