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Meta Quest 3 and Apple Vision Pro: A Tale of Two Headsets

ARPost

Both Apple and Meta revealed highly anticipated headsets in the last seven days. Where previous Quest headsets were announced at last year’s Connect – Meta’s biggest annual event – the Quest 3 was announced through a relatively low-key social media campaign on the morning of the Meta Gaming Showcase.

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NuEyes Adds Customizable Hand Gestures To Its AR Glasses

VRScout

Gesture controls can be customized through an app to activate menus and can provide visual and haptic feedback. What is really interesting is that the NuEyes Pro 3 controls can work with any hand prosthetic, however, there isn’t a lot of information available on that at the moment.

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ManoMotion Brings Hand Gesture Input to Apple’s ARKit

Road to VR

ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.

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#ICYMI: XR Today’s Big News Show on the Apple Vision Pro

XR Today - Big XR News tag

The Apple Vision Pro has made sensational headlines across global media outlets, leading to renewed interest in virtual, augmented, mixed, and extended reality (VR/AR/MR/XR) technologies. “Everyone was even waiting till Apple announced something. He noted that Apple spoke less about XR but rather about spatial computing.

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Top 6 Use Cases for XR in Gaming

XR Today - Mixed Reality tag

The gaming landscape was one of the first arenas where developers and creators really began putting XR to the test. From the world-changing augmented experiences offered by Pokémon Go, to the incredible worlds unlocked by the Oculus Quest, the innovations of XR in gaming are quickly becoming mainstream.

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Nreal Air: New Console Support, Mac OS Beta, and a Hands-On Review

ARPost

Recent announcements change that game. For PlayStation 5 users, this means getting your games on the Nreal virtual screen, which is pretty great in itself. “Users can now connect Nreal glasses to the popular gaming devices to enjoy playing games on a 130” portable HD screen via mirror mode.”. .

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SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

UploadVR Between Realities podcast

This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple. It became active during the next portion of the demo meant to show the potential of the system in a game environment. ” The company offers an SDK so Unity developers can integrate the system into a game.