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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

HTC is teasing the launch of a new hardware. More info (HTC is going to launch a new hardware) More info (Second tweet from HTC) More info (Third tweet from HTC). Chinese VR manufacturer Pico has just got a big round of financing of 242M yuan (circa 37 million dollars) to continue developing its hardware and software platforms.

Microsoft 516
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‘Ion Torq’ Puts You In a Full-Size ATV For Cooperative Multiplayer

UploadVR Between Realities podcast

Developed by 3D Live Axo using Epic Games’ Unreal Engine 4 technology, the experience introduces a brand new virtual reality video game that seamlessly connects with full-sized ATVs that have been customized to authentically replicate the in-game driving action. The final full game will be completed by the middle of next year.

China 100
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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Ah, and you must be 18+ years old.

Survey 319
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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

We also have a small office and a couple of people overseas in Europe and America. What are the software and hardware platform used by HADO? At Google, the change was rapid but much easier to control , as everything from the software to even the servers were designed in-house. Software-wise, we use Unity, Vuforia, and OpenCV.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

Apple’s take on immersive technologies will also test the future of XR hardware solutions and their roles in the broader XR community through rigorous use cases. Platforms already exist that provide the immersion Apple offers but without the need to have a bulky — and very expensive — piece of hardware strapped to your face.

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E3 2017: Everything You Need To Know About VR And AR At This Year’s Show

UploadVR Between Realities podcast

There are plenty of brand new hardware innovations that we could be getting peeks at during the show too. What we’re asking: Vive has consistently shown a greater interest in announcing new hardware components for its VR platform than talking about new games or experiences. We’re asking to see if that will be the case.

AR 194
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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

Michael specializes in helping overseas brands build their presence in North America. And so he created the hardware and wrote the software to make 360 truly a consumer product. ” And I don’t know if they just understand that or whatever, but they just “We build hardware.” Because this is key to VR.